- Role
- Only designer
- Surfaces
- Savings, Transfers, Round Ups
- Tested as
- Three A/B tests
- Timeline
- 2024–2025
Overview
- Problem
- Savings made it easy to start saving, in a way many customers couldn’t elsewhere. But many lived close to the edge, and ease of use didn’t change their finances: money went in, then came right back out. People chose Savings because it was simple, so nothing we added could cost them that.
- Opportunity
- Get people to put more money into Cash App, with Savings as the vehicle, and keep it there. Savers are hard to win, slow to leave and worth several times more, and their balances build sticky, valuable primary banking behaviors.
- Solution
- Test which levers might change that, with customers, then build the one that won: goals inside one Savings balance, wired into paychecks, Round Ups and transfers, without changing Savings for anyone who doesn’t use goals.